
Titas Agor
TITANS OF PEACE
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Posted - 2008.05.05 19:59:00 -
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Edited by: Titas Agor on 05/05/2008 20:02:16 A lot has been discussed in this particular thread and some if not all of what i might say has already been said but i'd like to add my thoughts anyway.
Factional warefare in my opinion should be just that, factions going to war. Having the ability to descide if you want to take part in it or not i can see why thats there but i seriously think that it would be much better and a hell lot more realistic if you didn't have a choice in the matter. If your an Amarr char, then you should be at war with all minmatar char. and same for gallente and caldari.
I think people want to get more involved with the stories and make more of a bigger impact on the game in general and one way to do this would having the ability to invade the enemies boarders and conquer territories. When i personally first ever head about the concept of factional warefare however long ago it was now, the visions of defending the Kisogo gate from large forces of gallente absolutely rocked! The ability to change certain control of systems like jita no longer being a caldari system anymore. Defending gates or invading gates, making the enemies moving their home starter systems because they've been invaded, one of the many costs of war.
Instead of having to go a damn agent to do anything, it should be almost freelance, jus a whole group of missplaced groups of races going on roaming runs thru enemy systems, perhaps having the possibility of allowing cap ships finnally in empire while the wars are raging would be a neat idea and would actually be an awsome sight to see for any empire based player who normally may never see a real capital ship.
The players that wish to remain neutral could pay like a fee or something, a mil or 500k isk or something to STAY neutral so you dont show up red when going thru enemy systems jus like going through an alliance 0.0 territory. Gate camping with Caldari NPC's would be very good indeed making you feel like your defending the caldari boarders for example.
The introduction to factional NPCs i think would be very important in the lage scale of things, would make you feel like your REALLY getting involved in the story. Jus imagine the story you could tell people how you defended Rens from the ebil amarr trying to enslave such an important system or how 1000 players with Caldari Concord defeated an onslaught of kisogo to defend all the noobs from certain death for several days of gallente capital ship attacks at the station.
I think racial warefare should be extremely important, as that is really the whole point of the factions going to war. If it does end up being like getting missions from agents, having the ability to call for NPC backup every 10 mins or so would really put you right in the middle of the storyline, as someone or many hav mentioned in this thread before.
Being able to control friendly NPCs in large scale battles would give a very rewarding feeling i think, and you could do this in lots of different ways, one way could be that it costs you loyalty points to add NPCs squads and commanders into your fleet/gang and depending on WHAT you want with you, determins how many LP it costs. Like a Caldari navy Raven could cost like 30k LP each for example... Bonus rewards would only be given if your using racial ships to complete the mission, ect... incetives to make it worth while using racial ships to fight these wars...
Am sorry i got to this forum so late, i never really look at this section of the forums before or would hav mentioned my idea's a lot sooner... sorry if all this is repeated, read thru about 10 pages but not every page on this topic.
thx
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